Archive for September, 2009

Artworks: New Desktop Backgrounds

Thursday, September 24th, 2009

herveolivierDear friends,

The idea of making a HD Maestro! game has been with us since the DS project’s beginning… and we were thinking… Natal project. The gameplay is obvious, you’d just be a Maestro! moving your arms around, hitting enemies as you’d play drums… exciting gameplay! don’t you think?

Remember Miyamoto a few years back making an orchestra leader demo? well it would be the same, but for real this time ;)

Hence our decision to model and animate a HD Staccato (for a new trailer), and we concocted a few artworks…

We are happy to share our desires with you people… our latest fantasy; if you are a wealthy editor and if you have around 500k€ to wisely spend… send it over, we’ll gladly spend it!

You can download the 4 desktop backgrounds here.

Ce soir, c'est DJ Staccato aux Platines

Dj Staccato

Video: Spanish Presentation

Monday, September 21st, 2009

Various members of the Pastateam were on a Press Tour; we went to London, Bath, Madrid, Milano, Munich, Nürnberg, Hambourg…

You can find the harvest of our trips in the many webnews, blogs… on the web but there is one that is stupid enough to check out… It is Nadim’s overview of the game… in SPANISH :D , and he doesn’t speak spanish…

Award: Milthons

Monday, September 21st, 2009

We were invited to the Milthons 2009 (french video game awards), we were nominated for two prizes:

  • Best “Mobile” Game,
  • Best Soundtrack & Sound,

and we won the  Best Sountrack & Sound Award!!!

Here we are saying (in french) how happy we are ;)

Inspirations: Sesame Street

Thursday, September 17th, 2009

Our very first Prototype of Maestro! (back then, it was called Léo, after Fabrice’s kid) didn’t play Frère Jacques (french kid’s song) but Au clair de la lune

We wanted to play Au clair de la lune in one of the Boss fights, but we were scared that this melodiy did not cross the french borders…

Inspirations: Feathery Scores

Thursday, September 17th, 2009

Get out for a walk, sing, and see for yourself ;)

Inspirations: Same same, but different!

Wednesday, September 16th, 2009

This guy had the same idea we had…

Birds on the Wires from Jarbas Agnelli on Vimeo.

… but did something completely different out of it :D

Thank you Tami for the link !

Gameplay: Jump & Fall!

Tuesday, September 15th, 2009
Pour sauter, grattez les cordes de haut en bas avec votre stylet.

To jump, strum the wire top-down.

Maestro! is a musical platformer.

In a platformer – as you may guess – you will probably have to jump. Presto, though, does not jump on his own, he keeps running as hell towards the right end of the screen.

The only thing you can do to help him, is interact with the various things that surround thim.

As he is running on strings, the best thing you can do is strum them. If you strum in a top-down direction, Presto will jump.

fall

In order to fall, strum from the bottom-up.

In a platformer, you will probably, at some point, have to fall.

In order to fall, you will have to strum the wire bottom-up. He will fall from the wire he is walking on. Let us hope their is something safe below!

Do you get the point ?

Discover the Maestro! trailer

Saturday, September 12th, 2009

We are very proud to present the official Maestro! Jump in Music trailer.
Feel free to tell us what you think about it !