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	<title>Maestro! Jump in Music &#187; Pixel!</title>
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		<title>03 Pixel! Pastagames &amp; Arkedo are coloured in blue!</title>
		<link>http://www.maestrojumpinmusic.com/blog/en/pixel/03pixel/</link>
		<comments>http://www.maestrojumpinmusic.com/blog/en/pixel/03pixel/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 18:44:14 +0000</pubDate>
		<dc:creator>Pastagames</dc:creator>
				<category><![CDATA[Pixel!]]></category>

		<guid isPermaLink="false">http://www.maestrojumpinmusic.com/blog/fr/?p=207</guid>
		<description><![CDATA[Dear friends,
After Maestro! Jump in Music&#8217;s long production phase, Hervé Barbaresi, our Artistic Supervisor, had the idea of make a game with:

a cat,
big fat pixels,
platforms,
and pixels inside the pixels!

When one of us has a project so close to their heart, we fight to make it happen; and when we do, we take some friends on [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-97" title="herve" src="http://www.maestrojumpinmusic.com/blog/wp-content/uploads/2009/09/herve.png" alt="herve" width="12" height="25" />Dear friends,</p>
<p><img src="file:///C:/Users/brOcOli/AppData/Local/Temp/moz-screenshot.jpg" alt="" /><img class="alignright size-medium wp-image-208" title="jaquette_pixel" src="http://www.maestrojumpinmusic.com/blog/wp-content/uploads/2009/12/jaquette_pixel-250x300.jpg" alt="jaquette_pixel" width="250" height="300" />After <em>Maestro! Jump in Music</em>&#8217;s long production phase, <em>Hervé Barbaresi</em>, our Artistic Supervisor, had the idea of make a game with:</p>
<ul>
<li>a cat,</li>
<li>big fat pixels,</li>
<li>platforms,</li>
<li>and pixels inside the pixels!</li>
</ul>
<p>When one of us has a project so close to their heart, we fight to make it happen; and when we do, we take some friends on the road with us. The one and only Arkedo, our neighbours and soul mates, have accepted that we ride along in their wonderful <em>&#8220;Arkedo Series&#8221; </em>on the <strong>Indie Games </strong>section of the<strong> Xbox Live. </strong>There was <em>&#8220;01 Jump!&#8221;</em> then <em>&#8220;02 Swap!&#8221; </em>so we gladly present <strong><em>&#8220;03 Pixel!&#8221;.</em></strong></p>
<p><em>Maïwenn Rapine </em>from Arkedo has handled the programming, <em>Hervé</em> did the rest. The rest of us sneaked around, tested and smiled&#8230;</p>
<p><img class="size-medium wp-image-209 alignleft" title="pixel_3" src="http://www.maestrojumpinmusic.com/blog/wp-content/uploads/2009/12/pixel_3-300x168.jpg" alt="pixel_3" width="300" height="168" />We would love to see this Indie Games section take off for it is a great way for small studios like ourselves to share our games with you.</p>
<p>The development environment is technically mature and impressive, no need for development kits nor expensive tools. If you have and <strong>Xbox 360</strong>, you plug it in, you work from your usual computer, and when you’re done, boom, you deploy and simply play on with the Xbox pad on your HD TV! Amazing stuff, really!</p>
<p>When the game is complete, submit it to the game community, your peers may validate it, and you&#8217;re online!!! Concerning<em> <strong>03 Pixel</strong></em>, it took exactly 22 hours. Trust me, when you have worked on other devices with other kinds of submissions&#8230; the simplicity feels as odd as it&#8217;s welcome!</p>
<p><img class="size-medium wp-image-210 alignright" title="pixel_1" src="http://www.maestrojumpinmusic.com/blog/wp-content/uploads/2009/12/pixel_1-300x168.jpg" alt="pixel_1" width="300" height="168" />Ok then, what&#8217;s the catch?</p>
<ul>
<li>Extreme piracy? Nop.</li>
<li>Restricted access for developers? Nop.</li>
<li>Slow, complicated, cannot make good games with      the technology? Nop.</li>
</ul>
<p>So we jumped in, and will certainly jump in again! We&#8217;ll make other game according to how much income we get from the games already out.</p>
<p><img class="alignleft size-medium wp-image-211" title="pixel_2" src="http://www.maestrojumpinmusic.com/blog/wp-content/uploads/2009/12/pixel_2-300x168.jpg" alt="pixel_2" width="300" height="168" />This is a solution we are trying after the enormous trouble we have had with the distribution of Maestro! Jump in Music, we will try others until we find good ones&#8230;</p>
<p>It is with great pleasure than we now can say, for a mere <strong><em>240 Microsoft points,</em></strong> and with a few thumb flicks, you can get <strong>03 Pixel!</strong> wherever you are from!</p>
<p>You can even try it before buying. For only 8 minutes&#8230; more than enough to hook you <img src='http://www.maestrojumpinmusic.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  You can get it from your PC or MAC, and play in 5 minutes on your Xbox 360.</p>
<p>Do you speak <a href="http://marketplace.xbox.com/fr-Fr/games/media/66acd000-77fe-1000-9115-d802585503c9">FRENCH</a>, or <a href="http://marketplace.xbox.com/fr-Fr/games/media/66acd000-77fe-1000-9115-d802585503c9">ENGLISH</a>?</p>
<p><img class="alignright size-medium wp-image-217" title="DSCN1265" src="http://www.maestrojumpinmusic.com/blog/wp-content/uploads/2009/12/DSCN1265-300x225.jpg" alt="DSCN1265" width="300" height="225" />We believe that this game will please you as much as it pleased us! Within the first few hours, <strong><em>03 Pixel!</em></strong> is one of the best-rated (by players) games, next to <strong><em>01 Jump!</em></strong> and <strong><em>02 Swap!</em></strong></p>
<p>We&#8217;d love to know what you think of it!</p>
<p><strong>Edit</strong> (22/12/2009): <strong>240</strong> Microsoft points, not 230 <img src='http://www.maestrojumpinmusic.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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